Created using PCGen 5.7.13 on Mar 11, 2005
       

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE REDUCTION

SPEED
HP
Hit Points
26




  
Walk 20'
BASE ATTACK
Bonus
+3
SPECIAL ABILITIES
Bardic knowledge (+9), Bardic music 5/day, Countersong (Su), Fascinate (Sp) - can effect 2 creature, Inspire Competence (Su), Inspire Courage (Su) +1, May wear light armor without incurring the normal arcane spell failure chance.
FEATS
Armor Proficiency (Light), Dodge, Improved Initiative, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus (Longsword)
LANGUAGES
Common
SPELLS
 Bard 0
1
2
3
4
5
6
7
8
9
3
4
2
0
0
0
0
0:
Detect Magic (DC:13)Ghost Sound (DC:13)Light (DC:13)
Message (DC:13)Read Magic (DC:13)Resistance (DC:13)
1:
Cause Fear (DC:14)Hideous Laughter (DC:14)Hypnotism (DC:14)
Summon Monster I (DC:14)
2:
Scare (DC:15)Sound Burst (DC:15)Tongues (DC:15)
 * = Domain/Specialty Spell
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Studded Leather
Light
+3
+5
-1
15
SHIELD
TYPE
AC

CHECK
SPELL FAILURE
*Buckler (Masterwork)
Shield
+1

+0
5
ITEMS

AC










*Studded Leather
TYPEARMOR BONUSMAX DEX BONUS
Light
+3
+5
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
-1
15

EQUIPMENT ( - //)
x Backpack
   x Elixir of Vision
  
x Longsword (Masterwork)
   x Flint and Steel
  
x Bedroll
   x Musical Instrument (Lute)
  
x Bolts, Crossbow (10)
   x Potion of Cure Light Wounds
  
x Buckler (Masterwork)
   x Rations (Trail/Per Day)
  
x Coin (Copper)
   x Spell Component Pouch
  
x Coin (Gold)
   x Studded Leather
  
x Coin (Platinum)
   x Torch
  
x Coin (Silver)
   x Waterskin
  
x Crossbow, Light
   x Whetstone
  
x Dust of Illusion
  
AMMUNITION
Bolts, Crossbow (10)
☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.7.13 on Mar 11, 2005

EQUIPMENT
ITEM LOCATION QTY WT. GP COST
 Backpack
Equipped
1
2
2
 Longsword (Masterwork)
Equipped
1
4
315
 Bedroll
Backpack
1
5
0.1
 Bolts, Crossbow (10)
Carried
1
1
1
 Bolts, Crossbow (10)
Crossbow, Light
1
1
1
 Buckler (Masterwork)
Equipped
1
5
165
 Crossbow, Light
Carried
1
4
35
 Dust of Illusion
Backpack
1
0
1200
 Elixir of Vision
Backpack
1
0
250
ITEM LOCATION QTY WT. GP COST
 Flint and Steel
Backpack
1
0
1
 Musical Instrument (Lute)
Carried
1
3
5
 Potion of Cure Light Wounds
Backpack
1
0
50
 Rations (Trail/Per Day)
Backpack
1
1
0.5
 Spell Component Pouch
Backpack
1
3
5
 Studded Leather
Equipped
1
20
25
 Torch
Backpack
1
1
0.01
 Waterskin
Backpack
1
0
1
 Whetstone
Backpack
1
1
0.02
TOTAL WEIGHT CARRIED/VALUE   70.18 lbs. 2943.29 gp
WEIGHT ALLOWANCE
Light 43 Medium 86 Heavy 130

FEATS
Armor Proficiency (Light), Dodge, Improved Initiative, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus (Longsword)
MONEY
Coin (Copper):
Coin (Gold):
Coin (Platinum):
Coin (Silver):
SPECIAL ABILITIES
Bardic knowledge (+9), Bardic music 5/day, Countersong (Su), Fascinate (Sp) - can effect 2 creature, Inspire Competence (Su), Inspire Courage (Su) +1, May wear light armor without incurring the normal arcane spell failure chance.
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Longsword, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Sap, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Sword (Short), Unarmed Strike, Whip
LANGUAGES
Common
SPELLS
 Bard 0
1
2
3
4
5
6
7
8
9
3
4
2
0
0
0
0
0:
Detect Magic (DC:13)Ghost Sound (DC:13)Light (DC:13)
Message (DC:13)Read Magic (DC:13)Resistance (DC:13)
1:
Cause Fear (DC:14)Hideous Laughter (DC:14)Hypnotism (DC:14)
Summon Monster I (DC:14)
2:
Scare (DC:15)Sound Burst (DC:15)Tongues (DC:15)
 * = Domain/Specialty Spell
FEATS
NAME DESCRIPTION
Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Dodge During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent.
Improved Initiative You get a +4 bonus on initiative checks.
Shield Proficiency You can use a shield and take only the standard penalties.
Simple Weapon Proficiency You make attack rolls with simple weapons normally.
Weapon Focus (Longsword) You gain a +1 bonus on all attack rolls you make using the selected weapon.

Created using PCGen 5.7.13 on Mar 11, 2005

SPELLS
 Bard 0
1
2
3
4
5
6
7
8
9
  Per Day 3
4
2
0
0
0
0
0:
Detect Magic (DC:13)Ghost Sound (DC:13)Light (DC:13)Message (DC:13)
Read Magic (DC:13)Resistance (DC:13)
1:
Cause Fear (DC:14)Hideous Laughter (DC:14)Hypnotism (DC:14)Summon Monster I (DC:14)
2:
Scare (DC:15)Sound Burst (DC:15)Tongues (DC:15)
 * = Domain/Specialty Spell

Created using PCGen 5.7.13 on Mar 11, 2005

Bard Spells
LEVEL 0 1 2 3 4 5 6
KNOWN 6 4 3 0 0 0 0
PER DAY 3 4 2 0 0 0 0
LEVEL 0
Detect Magic
DC: 13
Save: None
Time: 1 standard action
Duration: Concentration, up to 5 minutes [D]
Rng: 60 ft.
Comp: V, S
SR: No
School: Divination
☐☐☐
Effect:  Detects spells and magic items within 60 ft.
Source:  SpellsD-E.rtf
Target Area:   Cone-shaped emanation
Ghost Sound
DC: 13
Save: Will disbelief (if interacted with)
Time: 1 standard action
Duration: 5 rounds [D]
Rng: Close (35')
Comp: V, S, M
SR: No
School: Illusion
☐☐☐
Effect:  Figment sounds.
Source:  SpellsF-G.rtf
Target Area:   Illusory sounds
Light
DC: 13
Save: None
Time: 1 standard action
Duration: 50 minutes [D]
Rng: Touch
Comp: V, M/DF
SR: No
School: Evocation
☐☐☐
Effect:  Object shines like a torch.
Source:  SpellsH-L.rtf
Target Area:   Object touched
Message
DC: 13
Save: None
Time: 1 standard action
Duration: 50 minutes
Rng: Medium (150')
Comp: V, S, F
SR: No
School: Transmutation
☐☐☐
Effect:  Whispered conversation at distance.
Source:  SpellsM-O.rtf
Target Area:   5 creatures
Read Magic
DC: 13
Save: None
Time: 1 standard action
Duration: 50 minutes
Rng: Personal
Comp: V, S, F
SR: No
School: Divination
☐☐☐
Effect:  Read scrolls and spellbooks.
Source:  SpellsP-R.rtf
Target Area:   You
Resistance
DC: 13
Save: Will negates (harmless)
Time: 1 standard action
Duration: 1 minute
Rng: Touch
Comp: V, S, M/DF
SR: Yes (harmless)
School: Abjuration
☐☐☐
Effect:  Subject gains +1 on saving throws.
Source:  SpellsP-R.rtf
Target Area:   Creature touched
LEVEL 1
Cause Fear
DC: 14
Save: Will partial
Time: 1 standard action
Duration: 1d4 rounds or 1 round; see text
Rng: Close (35')
Comp: V, S
SR: Yes
School: Necromancy
☐☐☐
Effect:  One creature of 5 HD or less flees for 1d4 rounds.
Source:  SpellsC.rtf
Target Area:   One living creature with 5 or fewer HD
Hideous Laughter
DC: 14
Save: Will negates
Time: 1 standard action
Duration: 5 rounds
Rng: Close (35')
Comp: V, S, M
SR: Yes
School: Enchantment
☐☐☐
Effect:  Subject loses actions for 5 rounds.
Source:  SpellsH-L.rtf
Target Area:   One creature; see text
Hypnotism
DC: 14
Save: Will negates
Time: 1 round
Duration: 2d4 rounds [D]
Rng: Close (35')
Comp: V, S
SR: Yes
School: Enchantment
☐☐☐
Effect:  Fascinates 2d4 HD of creatures.
Source:  SpellsH-L.rtf
Target Area:   Several living creatures, no two of which may be more than 30 ft. apart
Summon Monster I
DC: 14
Save: None
Time: 1 round
Duration: 5 rounds [D]
Rng: Close (35')
Comp: V, S, F/DF
SR: No
School: Conjuration
☐☐☐
Effect:  Calls extraplanar creature to fight for you.
Source:  SpellsS.rtf
Target Area:   One summoned creature
LEVEL 2
Scare
DC: 15
Save: Will partial
Time: 1 standard action
Duration: 5 rounds or 1 round; see text for cause fear
Rng: Medium (150')
Comp: V, S, M
SR: Yes
School: Necromancy
☐☐☐
Effect:  Panics creatures of less than 6 HD.
Source:  SpellsS.rtf
Target Area:   1 living creatures, no two of which can be more than 30 ft. apart
Sound Burst
DC: 15
Save: Fortitude partial
Time: 1 standard action
Duration: Instantaneous
Rng: Close (35')
Comp: V, S, F/DF
SR: Yes
School: Evocation
☐☐☐
Effect:  Deals 1d8 sonic damage to subjects; may stun them.
Source:  SpellsS.rtf
Target Area:   10-ft.-radius spread
Tongues
DC: 15
Save: Will negates (harmless)
Time: 1 standard action
Duration: 50 minutes
Rng: Touch
Comp: V, M/DF
SR: No
School: Divination
☐☐☐
Effect:  Speak any language.
Source:  SpellsT-Z.rtf
Target Area:   Creature touched
* = Domain/Specialty Spell

Created using PCGen 5.7.13 on Mar 11, 2005

Ynohp Ocak
Ynohp Ocak's portrait
Human
RACE
18
AGE
5' 7"
HEIGHT
115 lbs.
WEIGHT
Brown
EYE COLOR
Tanned
SKIN COLOR
Black
HAIR COLOR
Swept over the left eye
HAIR LENGTH
Stirges
PHOBIAS
Quixotic Sings a lot
PERSONALITY TRAITS
Elves
INTERESTS
Melodic voice , Trust Me, I know what I'm doing
SPOKEN STYLE
Description
Ynohp was born in Eveningstar, Cormyr where she was raised to be a typical homemaker. She shook the dust of that town off her feet when she was 17 and went to Suzail to study her music and find adventure. She began traveling in the last year, finding herself in Sembia, where she met the party.
Home
Suzail, Cormyr
Biography
Bio goes here.